[ FAN ART ] Rustfur the bear warrior in 3D ! 2D original concept from Youssef Zamani

Marmoset render. real time low poly + bakes. Picture 1

Marmoset render. real time low poly + bakes. Picture 1

Picture 2

Picture 2

Picture 3

Picture 3

Picture 4

Picture 4

MARMOSET VIEWER 3D REAL TIME -
low poly + textures 43 633 tris for the entire character.

second version with pose and ground

vray render in white

vray render in white

Original concept by : Youssef Zamani  for Lionheart Darkmoon, a mobile project at Emerald City Games.

Original concept by : Youssef Zamani for Lionheart Darkmoon, a mobile project at Emerald City Games.

High poly version with ZBRUSH

High poly version with ZBRUSH

Low poly done in topogun and Max.

Low poly done in topogun and Max.

saving texture space !

saving texture space !

[ Fan Art ] Turntable Bear warrior

[ Fan Art ] here is the weapon for the bear warrior

UV SET - ALBEDO - CUSTOM AO - NORMALS - ROUGHNESS

UV SET - ALBEDO - CUSTOM AO - NORMALS - ROUGHNESS

[ FAN ART ] Rustfur the bear warrior in 3D ! 2D original concept from Youssef Zamani

Hi,
I really like to spend time in Artstation and see other people's hard work. While I was doing that, I found the great work of Youssef Zamani for Lionheart Darkmoon, a mobile project at Emerald City Games.
You can see his really great design here : https://www.artstation.com/artwork/o56wk
So I challenged myself to make a Fan Art in 3D !
I learned a lot on this project specially in retopology in order to make a 3D low poly version for games.

Please make some comments and don't forget to see the original 2D design !!